How To Play - Labirynth - Game Rules

A puzzle-solving adventure where players design and navigate intricate mazes to uncover hidden treasures before their opponent.

Complexivity

   Hard

Time
10 min

Game Instructions

Game Setup

  1. Agree on the Labyrinth Size

    • A 10×10 grid is standard.

    • Easy Mode: ~10 tiles for the labyrinth.

    • Standard Mode: ~20-30 tiles.

    • TIP: A longer labyrinth increases difficulty and game duration.

  2. Create Your Labyrinth (In Secret!)

    • Each player receives a sheet with two grids:

    • Left Grid – Used to design their own labyrinth.

    • Right Grid – Used to track progress in the opponent’s labyrinth.

    • Privately, each player marks a starting position (X) on their own grid, ideally on the edge.

    • Privately, each player marks a hidden treasure (O) somewhere in their labyrinth.

    • The starting position (X) is then shared with the opponent, but the labyrinth and treasure location must remain secret.

    • Without revealing anything to the opponent, each player draws a single path connecting their starting position (X) to their treasure (O), adding dead ends and misleading paths.

Gameplay

Turn Structure

  1. Players decide who starts first (order doesn’t affect the outcome).

  2. Players move step by step through their opponent’s labyrinth:

    • Declare the coordinate where you want to move.

    • Your opponent checks their own secret labyrinth and confirms if it is a valid corridor.

    • If valid, you move there and can take up to five steps in one turn.

    • If you hit a wall, you stay on the last correct tile, and your turn ends.

  3. The opponent then takes their turn in the same manner.

  4. The game continues until one player reaches the opponent’s treasure.

Winning the Game:

  • The first player to reach their opponent’s treasure wins.

  • If both players reach the treasure in the same round, the game ends in a draw.

Game Variants

  1. Movement Rules

    • Easy Mode: You can move from any previously discovered corridor tile.
    • Hard Mode: You can only move from your current position. If you want to explore a different route, you must walk back using available moves.
  2. Obstacles & Traps Players may introduce additional obstacles, such as traps (e.g., forced movement restrictions or extra turns lost).

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